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Older work
Hi, this is my new updated static site for showing my work and generally what I've been up to. So I'm going to start with a rough timeline of what I've worked on over a few posts.
2014:
SHMUP experiments
I worked on some a SHMUP in Unity where I worked on a unique game mechanic based around capturing enemy units to fight alongside you
At the time I was trying to demonstrate my skills in Unity and C#, and handling efficient memory management in C# so I decided to make a SHMUP with tons of bullets in the Bullet Hell genre.
Game Jams
I took part in a few game jams where I was usually running a local event for my university Game Development Society.
Asymmetrical Multiplayer Superhero Vs Supervillain prototype:
My first Android app game I made with same-screen multiplayer:
2016:
Burke & Best
I worked for a year at a mobile game development company called Burke & Best in Canterbury UK, where I shipped Amateur Surgeon 4 for Android and iOS. I was mainly responsible for the Android port, but we had a small team of 3 programmers so everyone worked on the client.